A New Generation Of Terrain Creation Is Here.
Build Photorealistic Terrains with ease.
True-Terrain 4 users please read
Existing users of True-Terrain are entitled to a discount from this version. Please check your downloads for more information
Terrain Creation Has Never Been Easier…
MOUNTAINS
ISLANDS
DESERT OASIS
CLIFFSIDES
THIS IS EARLY ACCESS | COUPON: TT5EA
In it’s current state, this tool is not the final product. We do not have Scattering or Water implemented yet. Please use the code above to grab 24$ off the list price. This code will be valid until final release only.
Features Quick-View
Built from the ground up, True-Terrain 5 is now a fully procedural, geometry nodes-based terrain creation suite.
- With a move to a Layer-based system of design, you have so much more control over your creations!
- Modify EVERYTHING with our layer modifiers and blend modifiers. Want to mix two terrain layers together? Done!
- No longer are you tied to a few layers for your materials. With our new node system under the hood, it’s unlimited!
Geo-nodes
Geometry
It’s never been easier to create
User Intuitive Controls
Grab the widgets to move layers around, rotate and scale them. Change seed values, add layers, blend them, modify them
Simple UI
Layers Tab, Blending Tab, Modifier tab.
All the controls you need placed where you can easily find them.
Unlimited Variations
With the infinite layer-based system, you can create, blend and modify as many layers as you want. (or as many as your machine will let you…)
Adding Layers
We’ve made it REALLY easy for you to build up your terrains using our new, custom-built layer system.
We know nodes are amazing, but not everyone likes to use them. So we made out system using nodes, and then show it to you with a fancy UI to make it a much more intuitive experience.
The power of nodes, the ease of layers.
One-Click Plateau’s
It’s just a button click away. Our Plateau layer generates realistic plateaus based on accurate physical values.
It’s never been easier to make that vast desert scene you’ve always wanted!
All The Textures…
Don’t want to use our custom made terrain-noise layer? Make your own!
By adding different texture layers together, you take control in making your terrain look how you want it to.
Heightmaps Galore
Use the included maps, or your own; The heightmap layer will let you bring in any installed heightmap and add it to your terrain.
The heightmap layer (as with all terrain layers) allows you to blend, mix, modify and move around to your hearts content. Need a mountain near a crater? Go for it!
Erosion
That’s right. Realtime erosion of your terrains.
It’s our first “release” iteration so will only get better. But right now you can erode with Hydro, Thermal or BOTH.
It’s pretty fast too and we store the data so you can add it as a texture mask later…
Geometry Modifiers
Blur
Deflate
Inflate
Remap (Range)
Remap (Curve)
Terrace
Flatten Area
Geometry Blending
Zero Edge Border
Distance From
Height
Layer Range
Normal (angle)
Valley
Slope
Texture
Layer. Based. Materials!
Seriously, we’re all about layers this time around.
With unlimited layers, 12 different Blending modifiers and the 32 supplied materials; you’ll have all the artistic control you need.
Watch how simple this is…
Add a layer, add a blending modifier, tweak. Add a layer… Add a blending modifier… Tweak.
ADD A LAYER! ADD A BLENDING MODIFIER! TWEAK!!!
Powerful Shader Controls
Professional-Grade Controls:
Offers comprehensive shader controls to adjust quality levels, precision mixing, and opacity settings, enabling seamless texture blending.
Granular Detailing Options:
Provides the ability to finely manipulate specular, roughness, normal, and displacement strengths, ensuring high fidelity and striking accuracy in texture details.
Sophisticated Material Settings:
Includes advanced settings for normal and detail strengths, depth, and displacement scaling, creating textures that are visually realistic and tactile.
Dynamic Terrain Masking:
Features a range of masks like attribute, distance, height, and normal, allowing for layered, modifiable textures that respond to environmental factors.
Creative Filters:
Equipped with filters for blending, brightness/contrast, HSV adjustments, and weathering effects, catering to diverse aesthetic needs.
Innovative Layer system:
Centers around a revolutionary layer-based approach with complex shader nodes, offering unparalleled customization in terrain texturing. The first of it’s kind!
Material Masks
Slope
Distance From
Height
Attribute Mask
Normal (angle)
Valley
Patch
Texture
Path
Strata
Remap Values
Unlock Your Creative Potential With True-Terrain 5
The key to transforming into a master of realistic 3D environments. This tool empowers you to effortlessly create detailed terrains, enhancing your artistic capabilities and enabling you to bring ambitious visions to life with unparalleled realism and precision. With True-Terrain 5, stand out in the world of 3D art.